<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/"><channel><title>Googlebook · EJ's Wonder Emporium</title><link>https://electrikjesus.github.io/tags/googlebook/</link><description>Android &amp; Linux development, experiments, builds and music from Jon West (electrikjesus), mirrored from Telegram.</description><language>en-US</language><lastBuildDate>Fri, 09 Oct 2026 22:53:28 +0000</lastBuildDate><atom:link href="https://electrikjesus.github.io/tags/googlebook/index.xml" rel="self" type="application/rss+xml"/><item><title>https://youtu.be/29FUUqvpScM</title><link>https://electrikjesus.github.io/posts/291/</link><pubDate>Fri, 09 Oct 2026 22:53:28 +0000</pubDate><guid>https://electrikjesus.github.io/posts/291/</guid><category>Proton</category><category>GameNativeX64</category><category>Googlebook</category><category>Android</category><category>Bliss</category><category>Steam</category><category>Valve</category><category>Linux</category><category>Firefox</category><category>Bass OS</category><category>Bliss OS</category><category>x86</category><media:content url="https://electrikjesus.github.io/media/tg/291/preview.jpg" medium="image"/><description>&lt;section class="tg-msg" id="m291"&gt;&lt;div class="tg-text"&gt;&lt;p&gt;&lt;b&gt;GameNative-x64 on the Acer Googlebook&lt;/b&gt;&lt;/p&gt;&lt;p&gt;Here is a video of what all I have working on the Acer Googlebook so far with my GameNative-x64 fork.&lt;br&gt;Changes made for the Googlebook (and others):&lt;/p&gt;&lt;ul&gt;&lt;li&gt;32bit emulation added for kernels that don't include support&lt;/li&gt;&lt;li&gt;Linux Session &amp;amp; Apps are also now working&lt;/li&gt;&lt;li&gt;Rendering artifacts on newer Intel chipsets resolved.&lt;/li&gt;&lt;li&gt;Sidebar overlay added to Linux App/Session windows (Back or Shift+Esc)&lt;/li&gt;&lt;li&gt;Per-App scaling support for Linux apps&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;(For best performance, you will still want to switch to DRI3 presentation in settings)&lt;/p&gt;&lt;p&gt;Updates are released in the GameNative-x64 repo: &lt;a href="https://github.com/Bliss-Bass/GameNative-x64"&gt;https://github.com/Bliss-Bass/GameNative-x64&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a class="hashtag" href="https://electrikjesus.github.io/tags/proton/"&gt;#Proton&lt;/a&gt; &lt;a class="hashtag" href="https://electrikjesus.github.io/tags/gamenativex64/"&gt;#GameNativeX64&lt;/a&gt; &lt;a class="hashtag" href="https://electrikjesus.github.io/tags/googlebook/"&gt;#Googlebook&lt;/a&gt; &lt;a class="hashtag" href="https://electrikjesus.github.io/tags/android/"&gt;#Android&lt;/a&gt; &lt;a class="hashtag" href="https://electrikjesus.github.io/tags/android/"&gt;#Android&lt;/a&gt;-x86 &lt;a class="hashtag" href="https://electrikjesus.github.io/tags/bliss/"&gt;#Bliss&lt;/a&gt;-Bass &lt;a class="hashtag" href="https://electrikjesus.github.io/tags/steam/"&gt;#Steam&lt;/a&gt; &lt;a class="hashtag" href="https://electrikjesus.github.io/tags/valve/"&gt;#Valve&lt;/a&gt; &lt;a class="hashtag" href="https://electrikjesus.github.io/tags/linux/"&gt;#Linux&lt;/a&gt; &lt;a class="hashtag" href="https://electrikjesus.github.io/tags/firefox/"&gt;#Firefox&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;a class="tg-link-card small" href="https://youtu.be/29FUUqvpScM"&gt;&lt;span class="tg-link-image" style="--r:1.9"&gt;&lt;img src="https://electrikjesus.github.io/media/tg/291/preview.jpg" alt="" loading="lazy" decoding="async"&gt;&lt;/span&gt;&lt;span class="tg-link-body"&gt;&lt;span class="tg-link-site"&gt;YouTube&lt;/span&gt;&lt;span class="tg-link-title"&gt;Steam Games on Googlebook via GameNative-x64&lt;/span&gt;&lt;span class="tg-link-desc"&gt;Play steam games on googlebook, Bass OS, Bliss OS, Android-x86 and more. Here is a video of what all I have working on the Acer Googlebook so far with my GameNative-x64 fork. Changes made for the Googlebook (and others): - 32bit emulation added for kernels…&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/section&gt;&#10;</description></item></channel></rss>